This map is Work In Progress
Team Fortress 2 Map made in Hammer Editor, playable in-game
PvE - 6 players vs many many robots
3 fully-functional waves to play
Designed to create thoughtful strategies for each class
Currently being tested, not set-dressed

Full Playtesting Footage
Screenshots
The frontlines, by the robot's spawn. Most of the gameplay will take place here.
The frontlines, by the robot's spawn. Most of the gameplay will take place here.
Another angle of the frontlines
Another angle of the frontlines
Garage area past the frontlines, for players to retreat to
Garage area past the frontlines, for players to retreat to
Another angle of the garage area
Another angle of the garage area
Top-down view of the map in-game
Top-down view of the map in-game
Gate area- there are two main paths the robots can take, depending on the wave
Gate area- there are two main paths the robots can take, depending on the wave
There is an ammo and health stash by the Gate area
There is an ammo and health stash by the Gate area
The spawnroom
The spawnroom
Process Photos
Original layout sketch
Original layout sketch
Before lighting
Before lighting
After lighting
After lighting
View in Hammer-Editor
View in Hammer-Editor
Navmesh editing is done in Team Fortress 2 itself
Navmesh editing is done in Team Fortress 2 itself
First draft of the map
First draft of the map

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