

This map is Work In Progress
Team Fortress 2 Map made in Hammer Editor, playable in-game
PvE - 6 players vs many many robots
3 fully-functional waves to play
Designed to create thoughtful strategies for each class
Currently being tested, not set-dressed
Full Playtesting Footage
Screenshots

The frontlines, by the robot's spawn. Most of the gameplay will take place here.

Another angle of the frontlines

Garage area past the frontlines, for players to retreat to

Another angle of the garage area

Top-down view of the map in-game

Gate area- there are two main paths the robots can take, depending on the wave

There is an ammo and health stash by the Gate area

The spawnroom
Process Photos

Original layout sketch

Before lighting

After lighting

View in Hammer-Editor

Navmesh editing is done in Team Fortress 2 itself
