Level Design

Hey! I'm Tempe. I use a combination of Blender and in-engine tools to rapidly build and test levels in Unreal, Unity, and Godot. I've designed levels for many types of games, including FPS, Immersive-Sim, Platformer, Puzzle, and more. Here's some of the levels I've made recently!

Level Design

Hey! I'm Tempe. I use a combination of Blender and in-engine tools to rapidly build and test levels in Unreal, Unity, and Godot. I've designed levels for many types of games, including FPS, Immersive-Sim, Platformer, Puzzle, and more. Here's some of the levels I've made recently!